English: This is my rendering of the Smalltalk Balloon. It came into being almost, but not entirely, unlike the other painted and drawn renditions.
The special thing is this: The picture was created completely in Smalltalk! Inspired by the famous August 1981 BYTE cover I modeled the island and the balloon in 3D Studio. This three dimensional model was rendered with the line drawing renderer I developed in my diploma thesis.
The Smalltalk renderer analytically calculates visible parts of the polygons in the scene. The resulting pieces are colored according to the light and written to a PostScript file. On top of these faces a line drawing is created by smoothly drawing contours with splines. Again, the line width is adjusted to reflect the lighting (kudos to Lars Schumann for the drawing library). The whole process from loading the model to writing the file took about one minute on a Pentium 90 with VisualWorks 2.5.
да делите – да умножавате, расподељујете и преносите дело
да прерађујете – да прерадите дело
Под следећим условима:
ауторство – Морате да дате одговарајуће заслуге, обезбедите везу ка лиценци и назначите да ли су измене направљене. Можете то урадити на било који разуман манир, али не на начин који предлаже да лиценцатор одобрава вас или ваше коришћење.
делити под истим условима – Ако измените, преобразите или доградите овај материјал, морате поделити своје доприносе под истом или компатибилном лиценцом као оригинал.
Ова датотека садржи додатне податке, који вероватно долазе од дигиталног фотоапарата или скенера коришћеног за дигитализацију.
Ако је првобитно стање датотеке промењено, могуће је да неки детаљи не описују измењену датотеку у потпуности.
Кратак наслов
Bert's Smalltalk Balloon
Назив слике
This is my rendering of the Smalltalk Balloon. It came into being almost,
but not entirely, unlike the other painted and drawn renditions.
The special thing is this: The picture was created completely in Smalltalk!
Inspired by the famous BYTE cover I modelled the island and the balloon in 3D Studio.
This three dimensional model was rendered with the line drawing renderer I developed in my diploma thesis.
The Smalltalk renderer analytically calculates visible parts of the polygons in the scene.
The resulting pieces are colored according to the light and written to a PostScript file.
On top of these faces a line drawing is created by smoothly drawing contours with splines.
Again, the line width is adjusted to reflect the lighting (kudos to Lars Schumann for the drawing library).
The whole process from loading the model to writing the file took about one minute on a Pentium 90 with VisualWorks 2.5.